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Content & System Design

  • Designed the functionality, layout, and color schemes for all in-game tool-tips.

  • Designed original Champion abilities and mastery icons and worked with the art team to get them rendered.

  • Collaborated with the lead design team to define the Summoner System.

  • Supported the engineering team on the matchmaking systems and experience.

Production Assistant

  • Assisted in "resource gathering" for each new feature, and converted data-points into actionable user stories for use by the individual departments.

  • Used Jira to document generated user stories, bugs and epics.

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