top of page
Designer
-
Cooperatively defined, documented and drove new system and features with the Lead Designer.
-
Built levels and placed terrain objects in the proprietary Eclipse and Nightshade engines.
Producer
-
Used agile methods to prioritize and delegate tasks between art, code, and design departments.
-
Collaborated with the Art Director and Lead Designer on asset development and delivery.
-
Coordinated off site QA service, providing them a system of best practice and workflow.
-
Co-managed product forums and interacted with Twitch communities.
bottom of page